Showing posts with label Sisters of Redemption. Show all posts
Showing posts with label Sisters of Redemption. Show all posts

23 July 2007

The Map of Mordheim (after turn 10)


Undead pay heavy price in Executioner's Square!
Although a bit late, here is the weekly update. Actions have been stalled by an delayed battle between the Undead and the Ostlanders. There are rumours that the Undead will flee the city. The battles have clearly taken their toll on the representatives of Sylvania...
Let the GM know where you will be going or what you will be doing, the deadline for Action 11 is Friday 27 July.

11 July 2007

Campaign update (after turn 9)

The Victory point and campaign point ratings thus far (supplied by our Game master on July 11, 2007). Warbands are shown starting with highest total of Campaign points, then highest total Victory points and finally highest influence as a tie breaker:

Code

Warband

#
of
fights

Wins
Losses

CP

VP
won = +2
lost = -1
Infl

BG

Brothers Grimm*

5

3
2
5
4
3

SoR

Sisters of Redemption

5

2
3
5
1
1

IL

Irontusk Ladz

4

2
2
3
2
1

FS

Fortune Seekers

2

2
0
2
4
7

R&T

Rough 'n' Tumble

4

2
2
2
2
0

Ka

Kaledorians

2

1
1
1
1
1

SK

Shizz Kebabb

2

1
1
1
1
0

GG

Gunther's Gravediggers

3

1
2
0
0
0

MEG

Malal’s Elite Guard

1

0
1
0
-1
8
* AKA the Grimm Martyrs

The map of Mordheim (after turn 9)

After a short leave, the cartographers of Mordheim have taken up their job again and produced this stunning image of our not-so-fair city. The battle between Gunther's Gravediggers and Rough'n'Tumble remains to be decided, but otherwise all moves and actions have been executed.

Let the GM know where you will be going or what you will be doing, the deadline for Action 10 is Friday 13 July.

11 June 2007

The map of Mordheim (after turn 8)

Another detailed view of Mordheim. The Sisters of Redemption have finally reached their goal of The Rock! The battle between the Witch Hunters and Undead in Executioner's Square is still undecided until the vampire comes back from vacation... but don't let that stop you from plotting your own actions.

Let the GM know where you will be going or what you will be doing. NOTE: Because of real world obligations of the GM, the deadline for Action 9 is Friday 6 July.

08 June 2007

Town Cryer: Bruisin' Sistahs


High Society - by Londen van der Valk -
Hi, I'm London van der Valk and I will bring you what is hot and what not here in buzzin' Nordling. I'm quite new to the busines, but after being asked at the Tramp Ball Maskee I couldn't resist this oppurtunity (thanks daddy!).

Now, for my first subject I heared many people talkin' about a group of fanatics called the Sisters of Exemption. They seem to help poor people whereever they can (can't imagine why) and fight evil where they encounter it. In that last part they are not very good, because they lose all the time. But every time they fight, they seemed to have hit their foes so hard that they need quite some time to recover. In many taverns they are now nicknamed "The Bruisin' Sistahs" after an orc and an ogre found eachother in drunken stupor. They bickered over who had the most bruises after a fight with the girls. Some other juicy detail is that the leader of this girlband is so fat, that she can't dodge blows and therefore loses all the time. She seems to have a beautiful sparkly necklace though.

Well, this was my first subject for the Crier. I am sure you will find my report to be satisfying. If not, please visit the pub: "In the Net" where I perform regurlarly in my selfly written play: "I Suck to be Famous".

Time Out
The Sisters of Redemption have earned the first title: Bruiser. They gain 3 CP and the ability to get a +1 to wound on 1 warrior for 1 blow per battle. This also unlocks a new title: Bone Breaker. The first warband to have put 100 warriors or more out of actionwill gain 5 CP. The Orcs will gain 8 CP.

07 June 2007

The map of Mordheim (after turn 7)

After another turn of brutal slaughter in the southern districts, we give you this new map update. Please click on the map for a detailed view!

Note from the GM: some warbands have executed an automatic 'Rest' action because their player did not submit an order before the deadline.

Let the GM know where you will be going or what you will be doing as soon as possible, deadline for Action 8 is Friday 8 June.

Campaign update (after turn 7)

The Victory point and campaign point ratings thus far (supplied by our Game master on June 7, 2007). Warbands are shown starting with highest total of Campaign points, then highest total Victory points and finally least number of fights as a tie breaker:

Code

Warband

#
of
fights

VP
won = +2
lost = -1

CP

Infl

SoR

Sisters of Redemption

4

-1

4

1

IL

Irontusk Ladz

3

3

3

1

BG

Brothers Grimm*

4

2

3

2

FS

Fortune Seekers

2

4

2

5

R&T

Rough 'n' Tumble

4

2

2

0

Ka

Kaledorians

2

1

1

1

GG

Gunther's Gravediggers

2

1

1

0

SK

Shizz Kebabb

2

1

1

0

MEG

Malal’s Elite Guard

1

-1

0

7
* this warband now calls itself 'The Grimm Martyrs', but the old name will be used in these records for ease of recognition.

11 May 2007

The map of Mordheim (after turn 6)

map of Mordheim after turn 6Now that the smoke has cleared from some heavy fighting in the south part of the city, we present to you the current situation in Mordheim. Please click on the map for a detailed view!

Let the GM know where you will be going or what you will be doing as soon as possible, deadline for Action 7 is Friday 18 May.

Campaign update (after turn 6)

The Victory point and campaign point ratings thus far (supplied by our Game master on May 11, 2007). Warbands are shown starting with highest total of Campaign points, then highest total Victory points and finally least number of fights as a tie breaker:

Code

Warband

#
of
fights

VP
won = +2
lost = -1

CP

Infl

BG

Brothers Grimm

3
3
3
2

FS

Fortune Seekers

2
4
2
2

IL

Irontusk Ladz

2
1
2
1

Ka

Kaledorians

2
1
1
1

GG

Gunther's Gravediggers

2
1
1
0

SK

Shizz Kebabb

2
1
1
0

SoR

Sisters of Redemption

3
0
1
1

R&T

Rough 'n' Tumble

3
0
1
0

MEG

Malal’s Elite Guard

1
-1
0
5

10 May 2007

Pictures: Witch Hunters vs. Sisters

A few weeks ago, the Brothers Grimm were going about their business burning a heretical Sister of Sigmar, when the Sisters of Redemption showed up looking for a righteous fight. Pictures are shown below:

The Sisters storm into the Common Neighbourhood:
Click this link for more pictures from the battle

Witch Hunters are gathered to watch the flames of the witch burning at the stake:
Click this link for more pictures from the battle

20 April 2007

Town Cryer excerpt: intercepted letter

This letter was found near a bloody pulp:

Dear Hilda,

A most terrible occurance has happened. Anke, our guardian here in the common neighbourhood, was accused of witchcraft and put to the flames. Luckily a band of Sisters just arrived in time, because I warned them. They gave the Witch hunters a good smacking and freed poor Anke from a terrible death. Though Anke was freed, the Inquisition was aroused and made an accusation against Audilia, one of our beloved Matriarchs. I tell you the world is comming to an end; Sigmarites fighting Sigmarites here in Mordheim, where evil lurks in every corner. There are reports of orcs and dark elves at the south gate invading the city out of greed of this accursed stones. Why are they fighting amongst themselves, when those evil forces are so close?
I don't know what has become of Audilia and her band, they swiftly left the common neighbourhood after they freed Anke. But these are dark times for the Sisters indeed. Please, if you see Marice tell her to fetch her herbs. The ruins are no longer safe for the healers among the Sisters.
I heard one of the band members say they would go to the Rock to report and then cleanse the city from evil once and for all. I don't think this is the last we've seen of this zealot priest, nor of Audilia. Blood will fill the streets once more. I can feel it... But accusing Sisters of witchcraft goes one bridge to far!
Please publish some report in the Town Cryer (not under my name of course), for this isn't as it should be, I don't want to be the next one burning on a pyre...

Tamir of Tallow

Town cryer excerpt: Orks foil Elf plot?

(from a recent edition of the Town Cryer)

The presence of a band of Orcs within the walls of Mordheim has been well known, especially since they settled into the southern part of the city, claiming the poor quarter as their own. Small groups of goblins and squigs roam the streets, causing havoc wherever they go. Recently they made their way to the South Gate, where the Sisters of Sigmar met them to put a stop to their foul activities. The mother superior has been quoted as saying: "It was as if the hand of Sigmar himself led us to the greenskins."

From the sketchy reports we have of the battle that ensued, the Sisters were far outnumbered by the Orcs, who used trickery and underhandedness to lure them out into the open. The thick orc arrows found lodged in the brick walls of buildings are a reminder of the warlike nature of these creatures. The Sisters, who were not available for further comment, apparently suffered heavy losses and humiliation at the hands of the Orcs. But the story does not end there.

For amoungst the orc arrows where shafts of a more delicate nature. Our experts assure us that these arrows were made by none other than Elven smiths. A broken bow and what appears to be the skinned remains of a slender humanoid confirm our suspicions that in fact the orcs fought not only the Sisters of Redemption in these streets. Though their motives are unknown, a half-eaten cart suggest they may be in need of supplies. We advise anyone around the Market Place to remain on their guard for these green-skinned invaders.

Graffiti left on one of the walls, apparently in elven blood, give us a grim reminder of the brutality of these creatures:

"Rosez are red, violetz ar blu
Irontusk stomp yoo, wotcha gonna do?"

19 April 2007

Campaign update (after turn 5)

The Victory point and campaign point ratings thus far (supplied by our Game master on April 5, 2007). Warbands are shown starting with highest total of Campaign points, then highest total Victory points and finally least number of fights as a tie breaker:

Code

Warband

#
of
fights

VP
won = +2
lost = -1

CP

FS

Fortune Seekers

2

4

2

BG

Brothers Grimm

2

1

2

SoR

Sisters of Redemption

1

2

1

GG

Gunther's Gravediggers

2

1

1

Ka

Kaledorians

2

1

1

SK

Shizz Kebabb

2

1

1

R&T

Rough 'n' Tumble

3

0

1

IL

Irontusk Ladz

1

-1

0

MEG

Malal’s Elite Guard

1

-1

0

The map of Mordheim (after turn 5)



Welcome, brave adventurers, to Mordheim, the city of the damned. After having wandered in darkness for the past weeks, the map of this cursed city has finally been revealed!

In the coming weeks and months, this campaign log will give you news and insights into the heroic and nefarious actions of the warbands that roam the streets of this once fair city.