23 March 2010

Orcs & Goblins roster

Orc Warband Irontoof's Ladz
Unit Name##MWSBSSTWIALdSaveExp
Irontoof (Boss)14"4444132/385+26

Leader: Any model within 6" of the Boss may use his leadership instead of their own.; Free Dagger; +1 armour save, or save of 6+ if the model has none.; Bow; Sword (x1); Light Armour; Helmet; Shield
  Lucky Charm
The model may ignore the first hit he takes in every battle on a 4+.
[10]
Bog (Shamn)14"3334131/27-16

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Bow; Club (x2)
  4. Fooled Ya!
No enemy may charge the Shaman during their next turn. If the shaman is in hand-to-hand combat, he may be moved away.; Difficulty (x6)
[0]
  6. Fire of Gork
Fires two bolts: 12" range, causes D3 S3 hits each. The bolts can either be fired both at the closest enemy, or one at each of the two nearest enemies.; Difficulty (x8)
[0]
  3. Zzap!
12" range. Causes D3 S4 hits on the closest enemy, with no armour saves allowed.; Difficulty (x9)
[0]
  Lucky Charm
The model may ignore the first hit he takes in every battle on a 4+.
[10]
Dagol (BigUn)14"43342: OO31/28-20

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Club (x2)
  Old Battle Wound
1 in 6 chance of missing a battle due to the wound.
[0]
Grok (BigUn)14"434+2412176+19

Free Dagger; +1 armour save, or save of 6+ if the model has none.; 2-Handed Weapon (x1); Light Armour
  Nervous Condition
-1 Initiative.
[0]
Eye of Gork (Boyz)14"3334121/27-4

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Crossbow; Club (x2); Promotion!
  Quick Shot
The model may shoot twice per turn with a bow or crossbow (but not a crossbow pistol).
[0]
  Trick Shooter
The warrior never gets a -1 to hit penalty for cover.
[0]
Arrer Boyz (Boyz)14"33341317-4

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Bow
Dakka (Boyz)14"3334131/27-4

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Club (x2)
Gakka (Boyz)14"3334131/27-4

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Club (x2)
Bakka (Boyz)14"3334122/37-4

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Club (x2)
Dorf and Squee (Boyz)14"3334122/37-4

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Club (x2)
Biteyz (Squig)22D64-431415-

Squigs move 2D6" per turn - if they move into contact with an enemy, they count as charging; Squigs may never otherwise run or charge; When working out whether Rout tests need to be made, Squigs only count as 1/2 a model each if they've been taken out; Animals: Never gain experience; Minders: If no Goblins are within 6" of a Squig at the start of its movement phase, it goes wild - it moves in random directions, and attacks anything it contacts. It reverts to the Orc players control at the end of the game.
Shootaz (Gobln)24"24331315-4

When working out whether Rout tests need to be made, Goblins only count as 1/2 a model each if they've been taken out; Runts: If a goblin ever gains "Lads got Talent" it is immediately killed and removed from the warband.; Free Dagger; +1 armour save, or save of 6+ if the model has none.; Short Bow
Gobstain (Boyz)14"3334121/27-

Free Dagger; +1 armour save, or save of 6+ if the model has none.; Club (x2)
Stash1----------

Gold (x7)
Total Warband Cost: 701 GC.

Notes:

Warband Rating: 188
Number of models: 15

3 comments:

Has said...

I can't seem to get the HTML to do what I want, but oh well. Armybuilder doesn't allow my goblins their +1 BS increase and I can't figure out why, so I omitted it.

Brothers Grimm said...

Hm, it can't be the maximum racial stat, because that is BS 6 for orcs. A bug in Army Builder perhaps? Can you e-mail me the army builder file, I'll try it here...

Brothers Grimm said...

And if you post as HTML, you can make a nice table, as I have done in my post above yours...