12 July 2007

Trade Law


Hear ye, hear ye,

Let it be known that the dwarves known as the Fortune Seekers want to impose a law to improve trade. If enough support is being found, this is how it will work:
- Pay 1 gc or 5% (whichever is higher) of the items/services for sale to the Merchant's Guild
- Write an advertisement to be placed in the Town Cryer
- If an interested buyer actually buys the goods/services, he must pay 1gc or 5% to receive the goods.

The transportation and safekeeping will be handled by the guild for no extra charge.
If the goods get lost, stolen or destroyed, half its worth will be returned to its owner.

OC
Om deze wet aan te nemen moet er eerst gestemd worden of het genoeg draagvlak heeft. Iedereen heeft een bepaalt aantal Influence punten. Met deze punten kan je (in zijn geheel) voor, tegen of niet stemmen.
Als je wilt stemmen, iets aanbieden of kopen, stuur dit dan naar het bekende mailadres.

3 comments:

Vox said...

In the interest of promoting cooperation against Chaos and heresy, the Grimm Martyrs will vote FORE this new law. Naturally, if any party offers heretical books or chaos-tainted items for sale, they will be reported to the Inquisition immediately.

Pepijn said...

Shizz Kebabb won't vote, that's a mutch to orderly way to settle disputes. We don't do disputes either, that would imply we would disagree or agree, which would imply there would be two sides which would be much to orderly.

Kawabunga!

The Bloody Ref said...

The law has been accepted by the citizens (just by 1 influence...) When selling or buying, please send a mail to me and the advertisement will be posted under Advertisements.